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Talo Changelog

Talo is an open source game backend that helps you build games faster.

Take a look at our monthly changelogs, giving overviews of all the latest updates to our platform, dashboard, Godot plugin and Unity package. Talo is fully open source, check out the repos below for detailed changes and releases.


Changelog: Performance, feedback props and purge settings
6 min read

Changelog: Performance, feedback props and purge settings

We've significantly boosted Talo's performance and added a way to get extra context from player feedback.

Changelog: channel storage, analytics updates and self-hosted improvements
4 min read

Changelog: channel storage, analytics updates and self-hosted improvements

Channel storage is here! A new way to store data that can be accessed by all players using channels. Plus improvements for self-hosted instances.

Changelog: advanced filtering for channels & leaderboards
3 min read

Changelog: advanced filtering for channels & leaderboards

New features for May 2025: Filter game channels and leaderboards by props, automatic player purging, and temporary channel memberships for Unity and Godot games.

Changelog: event breakdown, sessions, private channels
4 min read

Changelog: event breakdown, sessions, private channels

Our April updates: event property breakdown analytics, player session tracking and private game channels.

Talo is now available on the Unity Asset Store
2 min read

Talo is now available on the Unity Asset Store

Talo is now available on the Unity Asset Store. You can use Talo to track player stats, update your game without releasing a new update and more.

Changelog: stat history, channel editing, socket events
3 min read

Changelog: stat history, channel editing, socket events

Learn more about Talo's March 2025 updates: game stat history APIs, channel management improvements and new socket events. Find out how to update game channels from the dashboard.

Changelog: leaderboard refreshes and player presence
2 min read

Changelog: leaderboard refreshes and player presence

This month we've added support for daily leaderboard refreshes and a new API for player presence tracking.

The new Talo Presence API: real-time session metrics
4 min read

The new Talo Presence API: real-time session metrics

Learn how to implement real-time player presence tracking in your game with Talo's new Presence API. Easily track online status, custom states and build social features.

Introducing Talo Channels: real-time messaging for Godot games
5 min read

Introducing Talo Channels: real-time messaging for Godot games

Learn how to implement real-time messaging in your Godot game using Talo Channels. Build chat rooms, notifications and interactive features with just a few lines of code.

Changelog: real-time live config and updating player data
2 min read

Changelog: real-time live config and updating player data

Discover new Talo features: real-time live config updates and the ability to update player stats and leaderboard scores from the dashboard.

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